Monday, 29 April 2013

Up-to-Date

GERO (Companion) 2.0

- Recreate Gero from scratch
- We have managed to input him into Unity ☑
- Following main camera code work successful  ☑
- Along with his running animation ☑
- Managed to make him jump over navmesh ☑

Problem with Gero 1.0

- Polygon stretches when animated
- Bone structure was incorrect
- Textures did not work well as it stretches and missing patches
- Animation did not come out well

Gnoman (Enemy)

- Modelled very well ☑
- Added CatRig Animation ☑
- Textured ☑
- Imported to Unity, good outcome ☑
- Followed main camera ☑ 
- Needs to add jump function over navmesh (not done)

WIPs

Gero
 
 

 

 
Gnoman



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