Took the Unity file for Aztec home again, and managed to finish all the codes except the level loading, which I need the final scenes for, and waypoints, which corrupted the range code and they couldn't follow, so didn't input it in.
The codes I finished/have done while at home are:
- Spawn Forest Gnomon
- Destroy Forest gnomon at points
- Health Code Refined
- When Emblem is collected you gain health
- Objective: Get the First Emblem! text
- Object city emblems text
- All Triggers are placed
-Startpoint-
-Welcome-
-Start running[first Gnomon chase]
-DestroyGnomon, Lake puzzle-
-Start Running[Second Gnomon Chase]
- Destroy Gnomon-
-Find the final three gems-
- EndGame-
- Gnomon will spawn behind you and start the chase, at both the start point and after the lake
- Scene loads prepped, just need to design and create the scenes for them to load.
- All necessary codes refined/done: These codes are the ones done with Mike in the previous post, neatened up and refined so they work with the added ones.
I have also placed all Gnomon in the forest again, with two following behind constantly (Will probably need to make their range wider.
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