Today Emma have attached the HUD to the main camera with an assist from Mike
Emblem:
- Added codes to each emblems with collision
- Able to see each emblem on screen when collected
- Added code to time fragments "Collected Time Fragment"
- Emblem code is done
Gnoman (Lurker):
- Made a little collision box and attached to Lurker's head. This allows the first person character to loses health when Lurker hit
- Stripped the emblem in photoshop to present each step when first person character bumps into Lurker
- Health code is done
Others:
- Enable to click and drag items
- First puzzle done just need to be texture (building blocks to reach emblem in mid air)
- Mouse locked to the center of the screen
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