Friday, 10 May 2013

Friday 10th May

Today Emma have attached the HUD to the main camera with an assist from Mike

Emblem:

- Added codes to each emblems with collision
- Able to see each emblem on screen when collected
- Added code to time fragments "Collected Time Fragment"
- Emblem code is done

Gnoman (Lurker):

- Made a little collision box and attached to Lurker's head. This allows the first person character to loses health when Lurker hit
- Stripped the emblem in photoshop to present each step when first person character bumps into Lurker
- Health code is done

Others:

- Enable to click and drag items
- First puzzle done just need to be texture (building blocks to reach emblem in mid air)
- Mouse locked to the center of the screen

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